Software Design: Beyond Boxes and Lines

Keynote at YOW! December 2021: Software design: Beyond Boxes and Lines – Jessica Kerr – YouTube Slides Latest: References Domain Driven Design, by Eric Evans (book) Learn Wardley Mapping, by Simon Wardley; documented by Ben Mosier (site) Team Topologies, by Matthew Skelton and Manuel Pais (book) Grokking Simplicity, by Eric Normand (book) Functional Programming … Read moreSoftware Design: Beyond Boxes and Lines

Principles of Collaborative Automation

Principles of Collaborative Automation How can we make our tools work with our team? Like a good team member, great tools keep us informed, implement our decisions, and help us understand errors.Drawing from aviation, medicine, and software, here are strategies for choosing and building tools that enhance us and do not frustrate us. abstract Great … Read morePrinciples of Collaborative Automation

Collective problem solving in music, art, science, and software

Or: the Origins of Opera and the Future of Programming. (video, or TL;DR, or abstract) At the end of this post is an audacious idea about the present and future of software development. In the middle are points about mental models: how important and how difficult they are. But first, a story of the origins … Read moreCollective problem solving in music, art, science, and software

Talk: Concurrency Options on the JVM

or, “Everything You Never Wanted to Know About java.util.concurrent.ExecutorService But Needed To” from StrangeLoop, 18 Sep 2014 Abstract: A careful design lets you write a concurrent application without thinking about deadlock or synchronization. Getting to that design takes a lot of thinking. This session delivers the background you need to make good decisions about concurrency … Read moreTalk: Concurrency Options on the JVM